A sinister being called Night and her panther-like Harriers stalk their quarry, a man known only as Arron. Arron seeks refuge within an office building, a place Night cannot go, for it’s part of the civilized world, and she’s a creature of the Wild. But soon, amongst the twisting warps of the real world the hunter soon becomes the hunted.
A sinister being called Night and her panther-like Harriers stalk their quarry, a man known only as Arron. Arron seeks refuge within an office building, a place Night cannot go, for it’s part of the civilized world, and she’s a creature of the Wild. But soon, amongst the twisting warps of the real world the hunter soon becomes the hunted.
2121 AD. Three years after the Mars conflict, the colony is struggling to recover. Commodore Ellisa Shann returns, but when a ship is stolen, she is drawn into a deadly duel.
2121 AD. Three years after the Mars conflict, the colony is struggling to recover. Commodore Ellisa Shann returns, but when a ship is stolen, she is drawn into a deadly duel.